The Art Of Innovation: Lessons in Creativity from IDEO, America's Leading Design FirmProfile Books, 2016 M06 16 - 202 pages There isn't a business that doesn't want to be more creative in its thinking, products and processes. In The Art of Innovation, Tom Kelley, partner at the Silicon Valley-based firm IDEO, developer of hundreds of innovative products from the first commercial mouse to virtual reality headsets and the Palm hand-held, takes readers behind the scenes of this wildly imaginative company to reveal the strategies and secrets it uses to turn out hit after hit. |
From inside the book
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... 9 BARRIER JUMPING 10 CREATING EXPERIENCES FOR FUN AND PROFIT 11 ZERO TO SIXTY 12 COLORING OUTSIDE THE LINES 13 IN SEARCH OF THE “WET NAP” INTERFACE 14 LIVE THE FUTURE 15 GETTING IN THE SWING INDEX FOREWORD It was 1990.
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Contents
1 | |
INNOVATION AT THE TOP CONTENTS | |
WINGING IT IN STARTUP MODE | |
INNOVATION BEGINS WITH AN | |
THE PERFECT BRAINSTORM | |
A COOL COMPANY NEEDS HOT GROUPS | |
PROTOTYPING IS THE SHORTHAND OF INNOVATION | |
BUILD YOUR GREENHOUSE | |
EXPECT THE UNEXPECTED | |
BARRIER JUMPING | |
CREATING EXPERIENCES FOR FUN AND PROFIT | |
ZERO TO SIXTY | |
COLORING OUTSIDE THE LINES | |
IN SEARCH OF THE WET NAP INTERFACE | |
LIVE THE FUTURE | |
Other editions - View all
The Art of Innovation: Lessons in Creativity from IDEO, America's Leading ... Tom Kelley Limited preview - 2007 |
The Art of Innovation: Lessons in Creativity from IDEO, America's Leading ... Tom Kelley,Jonathan Littman No preview available - 2004 |